Its Good to be Evil!
Gods of Order
“In the beginning, Chaos ruled, and there was no organization to the Cosmos. Then came Order and imposed it’s will and organized all that is.” – The Book of Order, Origin, chapter 1 verse 1
The gods of Order are those that seek to organize and quantify the world. More than that, the philosophy of Order is rooted in the belief that construction not well-planned is doomed to fail. At their best, they are creation, life, and organization; but at their worst, they over-focus on the rigidity of order, down to the stifling lifelessness of a crystal.
Most mortals find the breadth of the concepts that each god espouses to be difficult to encompass in their daily lives, so they tend to worship aspect of their gods, and not their gods en toto. The gods themselves however, are fully possessed of their faculties, and have no problems with comprehension or consistency, despite the feeble attempts of mortal philosophers to try to box and compartmentalize them into limited humanoid ruts and ways of thinking.
Alessa, Mother of All
Often seen as the mother of all races, Alessa is revered by many as a truly good goddess. However, like her brothers she does have her darker aspects.
Aspects of Alessa:
The Creator (Lawful Good)
Alessa was first to propose that the gods of Order create sentient life. She guided their hands as they first began their work of organizing mater into all that we see today. When she resurrected Trion, she infused in him her dominion over healing. She was once the goddess of life, but is now the goddess of craft and craftsmanship. The Creator’s followers prominently include writers, sculpters, and artists of all imaginable sorts; others are sages, scholars, wizards, sorcerers, artisans, craftsmen, tinkers, engineers, and all with a creative bent. The Creator’s domains include Artifice (Toil), Good, Healing (Restoration), Magic (Divine), Rune (Language), and Song; her symbol is a rune-scribed hammer radiating like a star, and her favored weapon is the warhammer.
The Destroyer (Lawful Neutral)
In her final act of creation, Alessa introduced death and death’s deity: The Scythe. She came to realized that in killing her brother, Valden chose the better path and completed Valden’s act by providing their brother Trion with a way to die, so that his suffering could be relieved. Those that feel destruction is its own end find solace in worship of this aspect, though they pervert the intent. Moreover, The Destroyer is Alessa’s form of vengeance; when the principles she has fought to build up, or her creation itself is threatened, The Destroyer’s wrath can be quite terrifying. Most of The Destroyer’s followers are those who seek a last resort form of stability in otherwise chaotic circumstances, but don’t want to further Halerest’s ultimate vision of Order; they don’t seek to eliminate change, only to see that it isn’t erratic. Just as The Sword keeps both demons and devils as his emmissaries, so The Destroyer is said to be the mother of terrible monsters also; these dragons, noble and foul alike, are considered to be her hand of wrath. The Destroyer’s domains include
Death, Destruction, Repose, Scalykind (Dragon, Saurian), and Void (Stars); her symbol is a hand grasping a bolt of black flame with its back tattooed, and her favored weapon is the longsword.
Valden, The Solitary
While his brothers and sister were working toward the goal of creating life and populating the world with beings that they believed would uphold the ideals of order that they all believed in, Valden realized that order could not be achieved in concert, but only through asceticism and self-control.
Aspects of Valden:
The Judge (Lawful Good)
The Judge determinse the guilt or innocence of mortals’ souls and sends them on to their eternal reward . . . or punishment. There is no known organized church to The Judge, and many who do worship in his name do so only in secret. The Judge’s followers include paladins, judges, rulers, and those devoted to some thing or task. The Judge’s domains include Glory (Heroism, Honor), Law (Archon, Inevitable), and Retribution; his symbol is an open book, and his favored weapon is the warhammer.
The Hermit (Lawful Neutral)
These followers of Valden find peace in the solitary life and emulate his sojourn in the wilderness that lasted more than two thousand years. Followers: The Hermit is a common favorite of monks, explorers, wanderers, errant warriors, and exiles. The Hermit’s domains include Travel (Exploration); his symbol is a pyramid with an eye in its detached capstone, and his favored weapon is the quarterstaff.
The Assassin (Lawful Evil)
Said to epitomise the solitary aspect of their god, the followers of Valden the Assassin say they are only emulating his actions when he captured and murdered his brother Trion. Many of them forget that this act was done attempting to prevent his brother from betraying Order. The Assassin’s followers include assassins, criminals, vigilantes, hunters, rangers, rogues, anti-paladins, certain guardians, and those seeking vengeance. The Assassin’s domains include Death (Murder), and Retribution; his symbol is an empty cowl, and his favored weapon is the dagger.
Halerest, The Cruel
Considered by many to be an unjust and a vindictive god, Halerest personifies Order taken to one of its extremes. If Halerest had the power, he would enforce perfect order on the world; the order of a rigid and unmoving crystal: Halerest would plunge the universe into ice, if he could.
Aspects of Halerest:
The Executioner (Lawful Evil)
The law must be kept. Halerest still holds his brother Trion a lawbreaker for his betrayal, and sister Alessa also for bringing Trion back to life; these deeds are contrary to the order that they themselves agreed to. As such, Halerest has vowed to remove the life that Alessa gave to Trion once and for all, and imposed a ‘suitable’ punishment on his sister: first, he and Valden stripped from her the rule over life and death; second, he created the undead: a twisted mockery of Trion’s resurrection. Followers: There are no known mortal followers of The Executioner yet living, for there are no people in this world who are sin free, and Helerest will slay any living creature who seeks to worship him in this aspect. Most people consider this to be a perfect method of suicide; some believe there is something greater to be gained. The Executioner’s domains include Death (Undead), Law (Inevitable), Void, and Water (Ice); his symbol is the guillotine, and his favored weapon is the greataxe.
The Tyrant (Lawful Evil)
This is the aspect most closely tied to rules and regulations; the aspect of time and fate. The Tyrant keeps a long list of every broken contract, promise, rule, or other agreement, and sees to it that justice is meted out exactly in proportion to the crime. The Tyrant differs from The Judge in that Valden merely discerns; Halerest makes and avenges the law. Worshipers of the Tyrant believe that a perfectly ordered world would have no choices or variations, and so seek to reduce the choices and varieties in the world. They tend to be racist to the extreme. Those who commonly worship The Tyrant include evil rulers, slavers, torturers, jailers, evil judges, and lawyers. The Tyrant’s domains include Knowledge (Thought), Law (Slavery, Tyranny), Luck (Curse, Fate), and Time; his symbol is the hourglass, and his favored weapon is the heavy mace.