POISON AND PLOTS!
Elkintra summed up the events in his mind. Bumbling giants stuck by goo and poked by small and nimble biters – all as he expected, but a strange arachnid had puzzled Elkintra at first.
Spike ogre neck. Others follow suit. Good! Keep one alive. Good strategy. Elkintra needed to see no more of this, so left quickly, passing distressed guests. He cared not a jot for them – he needed a way out on that coach outside.
Fenric the Coachman didn’t talk alot but at least he put in a good word with the crew. Kender even offered reward for aid. Then Kayal dropped at his side. Too sudden! It must be poison. Check! Wow! Tears of Death! Someone’s got rich enemies! Things were looking bleak for the Fetchling!
Then a voice of hope from the gloom. Aid offered by flying sprite, no – Imp! That explained the spider! But not the poison. No time for thought. If this be a healing imp, then it might just be what keeps the poisoned warrior alive. All work together with the imp! A combined effort fends off almost certain death.
I miss my vials of poison. I miss my poison bow. I miss my lowly station. But I do not miss the Drow!